azure-eventhub-rust
Azure Event Hubs SDK for Rust. Use for sending and receiving events, streaming data ingestion.
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- source
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- date added
- 2026-02-27
Azure Event Hubs SDK for Rust
Client library for Azure Event Hubs — big data streaming platform and event ingestion service.
Installation
cargo add azure_messaging_eventhubs azure_identity
Environment Variables
EVENTHUBS_HOST=<namespace>.servicebus.windows.net EVENTHUB_NAME=<eventhub-name>
Key Concepts
- Namespace — container for Event Hubs
- Event Hub — stream of events partitioned for parallel processing
- Partition — ordered sequence of events
- Producer — sends events to Event Hub
- Consumer — receives events from partitions
Producer Client
Create Producer
use azure_identity::DeveloperToolsCredential; use azure_messaging_eventhubs::ProducerClient; let credential = DeveloperToolsCredential::new(None)?; let producer = ProducerClient::builder() .open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone()) .await?;
Send Single Event
producer.send_event(vec![1, 2, 3, 4], None).await?;
Send Batch
let batch = producer.create_batch(None).await?; batch.try_add_event_data(b"event 1".to_vec(), None)?; batch.try_add_event_data(b"event 2".to_vec(), None)?; producer.send_batch(batch, None).await?;
Consumer Client
Create Consumer
use azure_messaging_eventhubs::ConsumerClient; let credential = DeveloperToolsCredential::new(None)?; let consumer = ConsumerClient::builder() .open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone()) .await?;
Receive Events
// Open receiver for specific partition let receiver = consumer.open_partition_receiver("0", None).await?; // Receive events let events = receiver.receive_events(100, None).await?; for event in events { println!("Event data: {:?}", event.body()); }
Get Event Hub Properties
let properties = consumer.get_eventhub_properties(None).await?; println!("Partitions: {:?}", properties.partition_ids);
Get Partition Properties
let partition_props = consumer.get_partition_properties("0", None).await?; println!("Last sequence number: {}", partition_props.last_enqueued_sequence_number);
Best Practices
- Reuse clients — create once, send many events
- Use batches — more efficient than individual sends
- Check batch capacity —
try_add_event_datareturns false when full - Process partitions in parallel — each partition can be consumed independently
- Use consumer groups — isolate different consuming applications
- Handle checkpointing — use
azure_messaging_eventhubs_checkpointstore_blobfor distributed consumers
Checkpoint Store (Optional)
For distributed consumers with checkpointing:
cargo add azure_messaging_eventhubs_checkpointstore_blob
Reference Links
When to Use
This skill is applicable to execute the workflow or actions described in the overview.