angular-ui-patterns
Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
- risk
- safe
- source
- self
- date added
- 2026-02-27
Angular UI Patterns
Core Principles
- Never show stale UI - Loading states only when actually loading
- Always surface errors - Users must know when something fails
- Optimistic updates - Make the UI feel instant
- Progressive disclosure - Use
@deferto show content as available - Graceful degradation - Partial data is better than no data
Loading State Patterns
The Golden Rule
Show loading indicator ONLY when there's no data to display.
@Component({ template: ` @if (error()) { <app-error-state [error]="error()" (retry)="load()" /> } @else if (loading() && !items().length) { <app-skeleton-list /> } @else if (!items().length) { <app-empty-state message="No items found" /> } @else { <app-item-list [items]="items()" /> } `, }) export class ItemListComponent { private store = inject(ItemStore); items = this.store.items; loading = this.store.loading; error = this.store.error; }
Loading State Decision Tree
Is there an error? → Yes: Show error state with retry option → No: Continue Is it loading AND we have no data? → Yes: Show loading indicator (spinner/skeleton) → No: Continue Do we have data? → Yes, with items: Show the data → Yes, but empty: Show empty state → No: Show loading (fallback)
Skeleton vs Spinner
| Use Skeleton When | Use Spinner When |
|---|---|
| Known content shape | Unknown content shape |
| List/card layouts | Modal actions |
| Initial page load | Button submissions |
| Content placeholders | Inline operations |
Control Flow Patterns
@if/@else for Conditional Rendering
@if (user(); as user) { <span>Welcome, {{ user.name }}</span> } @else if (loading()) { <app-spinner size="small" /> } @else { <a routerLink="/login">Sign In</a> }
@for with Track
@for (item of items(); track item.id) { <app-item-card [item]="item" (delete)="remove(item.id)" /> } @empty { <app-empty-state icon="inbox" message="No items yet" actionLabel="Create Item" (action)="create()" /> }
@defer for Progressive Loading
<!-- Critical content loads immediately --> <app-header /> <app-hero-section /> <!-- Non-critical content deferred --> @defer (on viewport) { <app-comments [postId]="postId()" /> } @placeholder { <div class="h-32 bg-gray-100 animate-pulse"></div> } @loading (minimum 200ms) { <app-spinner /> } @error { <app-error-state message="Failed to load comments" /> }
Error Handling Patterns
Error Handling Hierarchy
1. Inline error (field-level) → Form validation errors 2. Toast notification → Recoverable errors, user can retry 3. Error banner → Page-level errors, data still partially usable 4. Full error screen → Unrecoverable, needs user action
Always Show Errors
CRITICAL: Never swallow errors silently.
// CORRECT - Error always surfaced to user @Component({...}) export class CreateItemComponent { private store = inject(ItemStore); private toast = inject(ToastService); async create(data: CreateItemDto) { try { await this.store.create(data); this.toast.success('Item created successfully'); this.router.navigate(['/items']); } catch (error) { console.error('createItem failed:', error); this.toast.error('Failed to create item. Please try again.'); } } } // WRONG - Error silently caught async create(data: CreateItemDto) { try { await this.store.create(data); } catch (error) { console.error(error); // User sees nothing! } }
Error State Component Pattern
@Component({ selector: "app-error-state", standalone: true, imports: [NgOptimizedImage], template: ` <div class="error-state"> <img ngSrc="/assets/error-icon.svg" width="64" height="64" alt="" /> <h3>{{ title() }}</h3> <p>{{ message() }}</p> @if (retry.observed) { <button (click)="retry.emit()" class="btn-primary">Try Again</button> } </div> `, }) export class ErrorStateComponent { title = input("Something went wrong"); message = input("An unexpected error occurred"); retry = output<void>(); }
Button State Patterns
Button Loading State
<button (click)="handleSubmit()" [disabled]="isSubmitting() || !form.valid" class="btn-primary" > @if (isSubmitting()) { <app-spinner size="small" class="mr-2" /> Saving... } @else { Save Changes } </button>
Disable During Operations
CRITICAL: Always disable triggers during async operations.
// CORRECT - Button disabled while loading @Component({ template: ` <button [disabled]="saving()" (click)="save()" > @if (saving()) { <app-spinner size="sm" /> Saving... } @else { Save } </button> ` }) export class SaveButtonComponent { saving = signal(false); async save() { this.saving.set(true); try { await this.service.save(); } finally { this.saving.set(false); } } } // WRONG - User can click multiple times <button (click)="save()"> {{ saving() ? 'Saving...' : 'Save' }} </button>
Empty States
Empty State Requirements
Every list/collection MUST have an empty state:
@for (item of items(); track item.id) { <app-item-card [item]="item" /> } @empty { <app-empty-state icon="folder-open" title="No items yet" description="Create your first item to get started" actionLabel="Create Item" (action)="openCreateDialog()" /> }
Contextual Empty States
@Component({ selector: "app-empty-state", template: ` <div class="empty-state"> <span class="icon" [class]="icon()"></span> <h3>{{ title() }}</h3> <p>{{ description() }}</p> @if (actionLabel()) { <button (click)="action.emit()" class="btn-primary"> {{ actionLabel() }} </button> } </div> `, }) export class EmptyStateComponent { icon = input("inbox"); title = input.required<string>(); description = input(""); actionLabel = input<string | null>(null); action = output<void>(); }
Form Patterns
Form with Loading and Validation
@Component({ template: ` <form [formGroup]="form" (ngSubmit)="onSubmit()"> <div class="form-field"> <label for="name">Name</label> <input id="name" formControlName="name" [class.error]="isFieldInvalid('name')" /> @if (isFieldInvalid("name")) { <span class="error-text"> {{ getFieldError("name") }} </span> } </div> <div class="form-field"> <label for="email">Email</label> <input id="email" type="email" formControlName="email" /> @if (isFieldInvalid("email")) { <span class="error-text"> {{ getFieldError("email") }} </span> } </div> <button type="submit" [disabled]="form.invalid || submitting()"> @if (submitting()) { <app-spinner size="sm" /> Submitting... } @else { Submit } </button> </form> `, }) export class UserFormComponent { private fb = inject(FormBuilder); submitting = signal(false); form = this.fb.group({ name: ["", [Validators.required, Validators.minLength(2)]], email: ["", [Validators.required, Validators.email]], }); isFieldInvalid(field: string): boolean { const control = this.form.get(field); return control ? control.invalid && control.touched : false; } getFieldError(field: string): string { const control = this.form.get(field); if (control?.hasError("required")) return "This field is required"; if (control?.hasError("email")) return "Invalid email format"; if (control?.hasError("minlength")) return "Too short"; return ""; } async onSubmit() { if (this.form.invalid) return; this.submitting.set(true); try { await this.service.submit(this.form.value); this.toast.success("Submitted successfully"); } catch { this.toast.error("Submission failed"); } finally { this.submitting.set(false); } } }
Dialog/Modal Patterns
Confirmation Dialog
// dialog.service.ts @Injectable({ providedIn: 'root' }) export class DialogService { private dialog = inject(Dialog); // CDK Dialog or custom async confirm(options: { title: string; message: string; confirmText?: string; cancelText?: string; }): Promise<boolean> { const dialogRef = this.dialog.open(ConfirmDialogComponent, { data: options, }); return await firstValueFrom(dialogRef.closed) ?? false; } } // Usage async deleteItem(item: Item) { const confirmed = await this.dialog.confirm({ title: 'Delete Item', message: `Are you sure you want to delete "${item.name}"?`, confirmText: 'Delete', }); if (confirmed) { await this.store.delete(item.id); } }
Anti-Patterns
Loading States
// WRONG - Spinner when data exists (causes flash on refetch) @if (loading()) { <app-spinner /> } // CORRECT - Only show loading without data @if (loading() && !items().length) { <app-spinner /> }
Error Handling
// WRONG - Error swallowed try { await this.service.save(); } catch (e) { console.log(e); // User has no idea! } // CORRECT - Error surfaced try { await this.service.save(); } catch (e) { console.error("Save failed:", e); this.toast.error("Failed to save. Please try again."); }
Button States
<!-- WRONG - Button not disabled during submission --> <button (click)="submit()">Submit</button> <!-- CORRECT - Disabled and shows loading --> <button (click)="submit()" [disabled]="loading()"> @if (loading()) { <app-spinner size="sm" /> } Submit </button>
UI State Checklist
Before completing any UI component:
UI States
- Error state handled and shown to user
- Loading state shown only when no data exists
- Empty state provided for collections (
@emptyblock) - Buttons disabled during async operations
- Buttons show loading indicator when appropriate
Data & Mutations
- All async operations have error handling
- All user actions have feedback (toast/visual)
- Optimistic updates rollback on failure
Accessibility
- Loading states announced to screen readers
- Error messages linked to form fields
- Focus management after state changes
Integration with Other Skills
- angular-state-management: Use Signal stores for state
- angular: Apply modern patterns (Signals, @defer)
- testing-patterns: Test all UI states
When to Use
This skill is applicable to execute the workflow or actions described in the overview.